Zero cost. Zero catch. Ultra-fast static web storage dedicated for CS2, Garry's Mod, Team Fortress 2, Minecraft, and indie builds. Instant FTP uploads, no bandwidth throttling, and public direct access — completely free, no credit card required.
Nintius solves the slow download cap problem on game servers. By default, games like Counter-Strike or Garry's Mod download custom maps and textures directly from the server at a capped 20 KB/s. Nintius mirrors those assets on a high-speed HTTP network, letting players download them at their full internet speed.
For indie developers, Nintius provides lightweight, unthrottled static hosting for game assets, WebGL builds, and WASM bundles. Simply upload via FTP, and your files are immediately available over public HTTP/HTTPS. And yes — it's really 100% free. We fund this through our own infrastructure and community donations.
Register in 30 seconds — verify your email, no credit card, no strings attached.
Connect via FTP or use the web File Manager and drop your game assets directly in.
Your files are instantly available over unthrottled public HTTP. Point your game server and done.
| Capability | Technical Details |
|---|---|
| Network Connection | 1 Gbps Dedicated Unmetered Port (OVH Uplink with Anti-DDoS Shield) |
| Protocols | FTP (For file uploads), HTTP & HTTPS (For high-speed asset downloads) |
| Supported Engines | Source Engine (CS2, TF2, Garry's Mod, L4D2), Minecraft, Unity, Godot, Unreal |
| Allowed Extensions | Maps (.bsp, .res, .nav), Models & Textures (.mdl, .vtf, .vmt, .tga), Sounds (.wav, .mp3, .ogg), Archives (.zip, .vpk, .pak), Web (.wasm, .json, .png, .jpg), and Configs (.cfg, .txt) |
Every account gets 10 GB storage, unmetered bandwidth, FTP access, and the web file manager. Need more space? Just ask — we'll bump your quota, still free.
> REGISTER NOW — IT'S FREENo credit card. No payment info. No ads. No data selling. Just fast game asset hosting.